Since October 2020, I have been working as part of the Imaginary Labs team to expand the asset library of their production design software, Carbon for Unreal.
For more information, check out http://www.carbonforunreal.com
This is a 3D model of the Elation Artiste DaVinci, a production-grade lighting fixture.
Modeled in Maya, textured and rendered in Substance Painter.
Polycount: 5,166 Faces

Substance Painter Render B. This is a 3D model of the Elation Artiste DaVinci, a production-grade lighting fixture. For more information, check out http://www.carbonforunreal.com

Substance Painter Render A. This is a 3D model of the Elation Artiste DaVinci, a production-grade lighting fixture. For more information, check out http://www.carbonforunreal.com

Wireframe screenshot. This is a 3D model of the Elation Artiste DaVinci, a production-grade lighting fixture. For more information, check out http://www.carbonforunreal.com